AI Insights · Timothy · April 2022
Top 5 Roguelike Games on Android in Madagascar: Q1 2022
In Q1 2022, the top 5 Roguelike games on Android in Madagascar showed varied performance in terms of downloads, revenue, and active users. Read on for detailed insights from Sensor Tower.
In Q1 2022, the top 5 Roguelike games on the Android platform in Madagascar demonstrated diverse trends in weekly downloads, revenue, and active user metrics. Here's a closer look at their performance based on data from Sensor Tower:
RAID: Shadow Legends
Throughout the quarter, weekly revenue for RAID: Shadow Legends saw fluctuations, peaking at around $525 in late December and then experiencing a general decline, ending the quarter at approximately $296. Weekly downloads exhibited a similar pattern, with a peak of 90 in early February and tapering off to 47 by the end of March. Active users had a slight decline from 107 in late December to 87 by the end of March.
Awaken: Chaos Era
Awaken: Chaos Era, launched in mid-January 2022, showed a varied performance. The weekly revenue started at $44 and saw a peak of $92 by the end of January, before gradually declining to $28 at the end of March. Downloads peaked at 55 during the week of January 31 and then saw a significant drop, with sporadic downloads throughout the quarter. Active users reached a high of 56 in early February but declined to zero by the end of March.
Mobile Legends: Adventure
Mobile Legends: Adventure maintained a relatively stable revenue stream, averaging around $43 to $62 weekly, with minor fluctuations. Downloads for the game peaked at 84 in late January but generally trended downwards, ending the quarter at 29. The active user count started strong at 200 and saw a peak of 233 in late January before gradually decreasing to 173 by the end of March.
Undecember
Undecember witnessed significant revenue spikes, especially in mid-January and late January, reaching up to $133. However, weekly downloads were non-existent throughout the quarter, and there was no active user data available.
PunBall
PunBall's revenue showed some variability, with peaks at $67 in late January and a gradual decline towards $21 by the end of March. The game had minimal downloads, peaking at just 4 in late January, and there was no active user data reported.
For more detailed insights and data on app performance, visit Sensor Tower.